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Deus Ex [PC game]DescriptionDeus Ex is a game of mystery, story, and freedom set in a world in which every 
conspiracy theory is true. From the Illuminati to 
the Knights Templar  to even the Rosicrucians, the world of Deus Ex is a place about which  Robert Anton Wilson has written. It's a place where Fox Mulder would be  right 
at home, and it's safe to say that we're all happy he isn't. Deus Ex is an exclusively single-player first-person game. You 
play the role of Agent J.C. Denton, a biomechanically enhanced and upgradeable operative of UNATCO, a peacekeeping force.
After just your first day on the job you find that things are not quite  right at UNATCO and defect to the resistance. I wouldn't dare reveal too  much of the plot, but the central issue involves a man-made nanovirus,  the "Gray Death," the cure, Ambrosia, and some FEMA hijinks straight out  of the X-Files movie.
The game is designed primarily with the principals of choice and cause  & effect in mind. You are able to choose which skills and  augmentations (special abilities) to specialize and advance in as the  game goes on. Do you want to be a shadowy, sneaking sniper who hacks  computers and disables 
security systems?  Do you want to be the quiet thief who picks locks and slips in the back  way? Do you want to be Arnold and face the oncoming rush head on with a  rocket launcher and a "born to kill" attitude? You can make Denton  whatever you want him to be, and the game is set up so that whatever  path or paths you choose, there will always be a way most suited to your  talents. 
While the story is complicated, deep, and also adhered to the cause  & effect principle - you only encounter plot points or conversations  that you 'choose' to run into, and the game never refers to something  that you didn't encounter but will to things that you did, even if they  are off the beaten path - it's curiously devoid of humanity. Your  brother gets killed and you shrug and say something in your usual  deadpan. This is somewhat understandable; since you are half-machine,  the human in you can't even come out at key points. Still, it's  disconcerting.
As good as the gameplay is, there is never any meaty feeling of danger  that usually makes this sort of game fun. In System Shock you were made  to feel as a confused, manipulated, terrified human, but in Deus Ex you  are an impassive machine. Who cares if The 
Terminator  gets it? There's always a replacement model. Who cares if the world  gets the "Gray Death?" They seem like a bunch of sneaky bastards anyway.  Finally, there just isn't a villain as hellishly evil as System Shock's  SHODAN to give you something 
concrete to oppose. 
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